﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace WinServer
{
    /// 第五步、定义一个用于通信的会话对象【类似于客户端】
    public class HansAppSession : SuperSocket.SocketBase.AppSession<HansAppSession, HansRequestInfo>
    {
        public uint DeviceUDID;

        protected override void HandleException(Exception e)

        {


        }
    }

}
